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This study is designed to examine the effect of using gamification and augmented reality in mechanical ventilation teaching on Critical Care Nursing students' knowledge, self-efficacy, and motivation.
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Lead Sponsor
Damanhour University
NCT07276412 · Gamification in Health Education, Health Education
NCT07229573 · Gamification, Gamification in Health Education, and more
NCT07039851 · Creative Drama, Gamification
NCT06627387 · Postural Balance, Cerebrovascular Disorders, and more
NCT07360561 · Exercise, Physical Activity, and more
Faculty of nursing
Damanhūr, Behira
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